Build with us

Help us build the models that move the physical world.

A platform running in production and an open research frontier ahead of it. Autonomy where the model has to be right, because the machine moves when it decides.

Unlike frontier labs, we already have years of deployed industrial infrastructure. Reality Models learn continuously from real-world observation โ€” not only from internet-scale video and simulation.

Director of Reality Research

Not a manager who happens to supervise researchers. An active scientist with the credibility to attract other scientists.

Principal Reality Model Research Engineer

Design the architecture of the model itself. Beyond today's transformer-centric approaches: persistent memory, long-horizon forecasting.

Reality Training Engineer

Build the machinery that teaches Reality Models. Dataset creation at scale, distributed training, curriculum learning, reproducibility.

Simulation Engineer

Generate universes to learn from. Physics simulation, digital twins, procedural environments, domain randomization.

Reality Evaluation Scientist

Answer one question: is the model actually understanding reality? New benchmarks for object permanence, causality, occlusion recovery, physical plausibility.

Reality Infrastructure Engineer

Make trillion-token training possible. GPU clusters, pipeline parallelism, high-throughput dataloaders, cost.

Robotics Reality Engineer

Close the loop between prediction and reality. Connect the model to robots, industrial machines, cameras, PLCs, and autonomous systems.

Computational Geometry Engineer

The geometric foundations that let machines reason about three-dimensional space. Meshes, point clouds, CAD, collision, real-time.

Perception Engineer

Turn raw sensor data into representations of the physical world. Cameras, LiDAR, radar, IMUs, and industrial sensors, fused and robust under noise.

Visualization Engineer

Make complex physical systems legible to engineers and operators. Real-time digital-twin tooling, model introspection, 2D and 3D interfaces.

VP of Platform Engineering & Information Security

Own the engineering platform behind Reality Models, Vitesse products, cloud, and edge โ€” from research clusters to industrial deployments.

Platform Infrastructure (IT) Engineer

Design and operate the infrastructure researchers and production systems build on. Kubernetes, GPU compute, infrastructure as code, observability.

Quality Engineering & Release Automation Engineer

Automated systems that measure and validate quality continuously โ€” including PLC, robot, and hardware-in-the-loop testing.

Information Security Engineer

Protect the IP, the research infrastructure, customer data, and deployed systems. Product and infrastructure security, detection, and compliance.

Edge Platform Engineer

The runtime that deploys and operates Movendi software across thousands of edge devices โ€” disconnected, resource-constrained, and mission-critical.

Frontend Software Engineer

Interfaces that let engineers and operators visualize, configure, and control physical systems. Dashboards, HMIs, statechart editing, diagnostics.

Backend Software Engineer

The services behind orchestration, digital-twin synchronization, telemetry pipelines, and high-volume industrial messaging.

Industrial Connectivity Engineer

The layer that talks to industrial equipment. For someone unafraid to hack into โ€” and break โ€” a machine to understand it better than the people who built it.

Application Engineer

Deployment frameworks, reusable integration components, and the customer-specific work that becomes platform capability.

Customer Success Engineer

Make every deployment deliver measurable value, and build the in-house test hardware that mirrors what customers run. Expect to travel.

Name the role and show us something you have built, shipped, or written. The platform is in production, so your work lands on real equipment โ€” and you find out quickly when it is wrong.

careers@movendi.ai

Read the research โ†’